Monsters and mystery
Fight dangerous monsters and obtain magical power from mana nodes spread throughout the world.
Build the toughest character
The mightiest characters will be immortalized as statues in the Hall of Heroes.
Faction war
Join one of the three factions (Princess, Duke or the Rebels) and fight for control of the cities.
Explore ruins
Explore the world of Meridian 59 and learn its history while battling dangerous creatures to advance your character.
In-game events and holidays
Participate in events including item hunts, monster invasions, tournaments and the end of year "Qormas" event.
Meridian 59 is a free MMORPG with a long history. First commercially released in 1996, the game has received many updates and even changed ownership several times before being released as open source in 2012. Meridian 59 has changed in many ways, but the core gameplay remains faithful to the original 1990s version. Players can learn spells and skills, complete quests and puzzles, and kill monsters or other players to build their characters.
Meridian 59 is relatively unique in having a smaller game world than modern MMOs, and a large focus of the gameplay is on player-player interaction. Players can organize themselves in guilds, declare other guilds as allies or enemies, obtain guild halls which can be fought over and taken by/from other guilds. PvP combat is a significant part of the game, and players can choose to kill others and become murderers. Players can also choose to join a faction, and support either the Princess, the Duke or the rebels and fight for control of the land.
This website is for the 'Server 105' version of Meridian59, which receives updates with new content and improvements every few months. Players can drive the direction of the game by making feature requests in-game or on the forums.
Click Play to create a free account on Meridian 59 server 105, or click on the Community link to read about other available Meridian 59 servers.
This update is fairly significant for Meridian, as it contains the first new rooms created in our new 3D room editor. The new editor was completed at the end of June and cuts the time needed to create new rooms down to a fraction of what was required…
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The full set of changes are available on the Ogre Client GitHub wiki page. Changes Upgraded to .NET Framework version 4.6.1. Reduced Ogre client executable size and some resource file sizes. Improved room loading times via improved texture loading. Client startup time now much faster. Fixed memory consumption issues…
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